Erik
New Member
Posts: 6
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Post by Erik on Mar 27, 2018 12:25:13 GMT
Hi, Is it possible to lock the texel density, so when I change the texture map resolution it doesn't change? I need this to keep texel density consistency between objects with different size textures ( 512px, 1024px, 2048px etc.). I know it possible to manually set this, but would prefer an option to lock it Cheers, Erik
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in3d
New Member
Posts: 22
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Post by in3d on Mar 28, 2018 11:37:43 GMT
How about using the grid size as a base measure for the texel density?
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Post by Remi Arquier on Mar 28, 2018 13:21:49 GMT
How about using the grid size as a base measure for the texel density? Yes, it could be added as an additionnal choice in Layout->Units: - Pixel - Real - Grid size
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