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Post by rectro on May 2, 2017 10:51:29 GMT
Hi.
I often want to use symmetry but do not necessarily want two objects to be placed according to uv world space, so I have to work in symmetry, then turn it off in order to move two objects into another location within the UV space. If I wish to work in symmetry again, these two objects get translated which I dont want.
Id like to be able to work in symmetry without the objects being translated from their position if placed them in another location. The two objects are still symmetrical to each other.
Thanks Dan
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Post by Remi Arquier on May 5, 2017 13:27:50 GMT
Hi. I often want to use symmetry but do not necessarily want two objects to be placed according to uv world space, so I have to work in symmetry, then turn it off in order to move two objects into another location within the UV space. If I wish to work in symmetry again, these two objects get translated which I dont want. Id like to be able to work in symmetry without the objects being translated from their position if placed them in another location. The two objects are still symmetrical to each other. Thanks Dan Hi rectro, thats is perfectly clear. That would be a good feature for the upcoming Unfold3D Virtual Space. Thank you.
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