mossy
New Member
Posts: 31
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Post by mossy on Aug 8, 2017 10:50:35 GMT
i am testing udim with 10 across and 10 up. When i try to zoom to see the whole 10 udim across the zoom stops at a certain point. Would be better to zoom out to see all the udim tiles.
Also i tried to resize the viewport but it is locked to a certain size? thanks
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Post by Remi Arquier on Aug 8, 2017 15:25:52 GMT
Welcome to the forum Mossy
Yes that's a know problem with the current viewport. However notice that when some islands are added distributed on the tiles, if you "center all" (key A), you can see all tiles, the problem comes when the tiles are empty. But yes that should be improved, thanks.
"Also i tried to resize the viewport but it is locked to a certain size?". There is a minimum size that's true, but no maximal size. Do you want to be able to reduce the size ?
Thank you for your feedback.
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mossy
New Member
Posts: 31
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Post by mossy on Aug 8, 2017 16:57:32 GMT
Hi Remi, thanks for reply. with the viewport i meant, can i move the division between 3d view and uv view left and right. image attached here ibb.co/mabK7F. i couldnt see a way of doing that but might be useful if i want larger space for just uv but want small view of 3d viewport still. actually i see now that i can make either view fullscreen and toggle between the two which could be another way to work with it. btw. the shading group distribute across udim tiles is a great tool! thanks, Richard
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Post by Remi Arquier on Aug 9, 2017 9:32:38 GMT
Hi Richard
Ok I see perfectly what you mean about the division between the two viewport. Yes that would be a nice feature.
By "shading", you mean "material" right ? Glad that you found the tool great anyway.
Thank you for your feedback
Remi
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mossy
New Member
Posts: 31
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Post by mossy on Aug 20, 2017 12:37:42 GMT
oops yes i mean material not shading. thanks.
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Post by joshpurple on Aug 20, 2017 22:10:45 GMT
Welcome Mossy ! Thank you, and Thank You Remi !
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Post by Remi Arquier on Sept 6, 2017 23:35:48 GMT
It's fixed in 0.10.23. Thanks for the report !
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