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Post by Gudz Eugene on Mar 8, 2018 7:04:58 GMT
Hi.I do not understand why there are no customization borders yet. Concerning the map rez. It is inconvenient to manually pack when it is not visible padding. Its very need in GameDev
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Post by Remi Arquier on Mar 8, 2018 13:46:27 GMT
Hi Eugene,
Could you please tell me more about this?
Did you have a look at the panel "Layout->Margin" ?
All the best
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Post by Gudz Eugene on Mar 8, 2018 20:42:04 GMT
Yes. But the same for the islands. Because many things have to be packed with hands. And it is very difficult to observe the necessary distance .. Thx
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Post by Gudz Eugene on Mar 8, 2018 20:47:17 GMT
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Post by Gudz Eugene on Mar 8, 2018 21:53:01 GMT
and add percent scale.
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Post by Remi Arquier on Mar 9, 2018 13:52:33 GMT
Thanks a lot.
The red one in the extreme left is already preset (in grey color). The ones around each islands are not trivial to implement but doable.
now in the todo list.
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RAMWolff
New Member
Newbie but loving this so far.
Posts: 37
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Post by RAMWolff on Mar 9, 2018 15:23:19 GMT
GOOD! It's often suggested to add around 8 pixels of padding around islands to prevent seams from showing in final renders. This is esp needed for doing humanoids. In the DAZ and Poser communities you have seams showing you get yelled at! LOL
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Post by dustinbrown on Sept 3, 2019 18:00:47 GMT
Did this ever get implemented? I was looking for this today, I'm used to having it in Headus and it's an incredibly nice feature for manually laying out UVs with edge padding in mind.
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