vamurillo
New Member
Liking Uf3D but can't re-import FBX in Maya 2015
Posts: 2
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Post by vamurillo on Nov 21, 2017 17:40:55 GMT
Just downloaded evaluation to try out Uf3D. Works great!
Saved in Unfold3D and tried to open and import in Maya 2015 and nothing appears in world or outliner. Also tried changing FBX Compatibility Version in Preferences Dialog and still no difference.
Opened same fbx file in Substance Painter and opened fine. Please help.
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Post by Remi Arquier on Nov 22, 2017 15:18:57 GMT
Hi Vamurillo,
Were are currently working on that subject.
1. Did the original file exported from Maya in FBX format (or OBJ?)
2. Did you create/delete/rename some UV sets in Unfold3D? or did you simply edit them?
Thanks a lot for your help !
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vamurillo
New Member
Liking Uf3D but can't re-import FBX in Maya 2015
Posts: 2
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Post by vamurillo on Dec 19, 2017 20:07:23 GMT
Sorry for the slow response.
1. Did the original file exported from Maya in FBX format (or OBJ?) At first I exported in FBX format. Later I tried OBJ but I'm working in Z-up and so Unfold3D didn't adjust.
2. Did you create/delete/rename some UV sets in Unfold3D? or did you simply edit them? I did both, I was trying to make lightmap UVs for a bake so my FBX had its default UV set and I added a second lightmap UV set in unfold3D.
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