andy
New Member
Posts: 4
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Post by andy on Dec 14, 2018 0:56:57 GMT
I am not sure what happened, I am working back and forth between Maya and max and Rizom UV. I am still learning so I was jumping around quite a lot. I realized that some of my Max files were triangulated after export so I went back and re-exported some file without triangulation into maya. By now I already have UV on some of the meshes. after that, the meshes won't read in Rizom UV Here is a video of the issue youtu.be/92uptzXLvy4Here are my meshes They open fine in Maya abut Rizom UV hates them rad_lo.FBX (600.54 KB) rad5_lo.fbx (602.71 KB) - Thanks! - Andy An
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Post by dorothywasright on Dec 14, 2018 8:06:52 GMT
Hi, downloaded your mesh and opened with any problem. See the attached image. I'm running the 2018.0.170 version Attachments:
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Post by Remi Arquier on Dec 17, 2018 17:15:24 GMT
Hi Andy
As I don't know what you expect, I don't see anything special but unfinished uv work.
Best
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