Hi, i have a problem with different UV scale between C4D and UNFOLD3D when i export an object form C4D to UNFOLD3D using U3DExporter and do the process after uv unwraping as i save and switch back to C4D the unwrapped uv is much larger than the uv board in C4D,
i would be appreciated if anybody told me what to do as a rule of thumb . thnaks a lot.
when u hit the pack button , all islands will be packed into the default uvboard?? i think i should first solve the problem insde unfold3d because pack button doesn't do the job, am i using the latest version?
thank you Chris, i am using Unfold3D the version i mentioned in my last post,and C4D R18, exporting OBJ using a free plugin called "Select N'Go v2.0" .I imported "the Exported .OBJ file" with no error into unfold3d, when i was exporting in OBJ within c4d ... file > export > ... OBJ ,i was getting an error after importing in unfold3d and using Unfold3d exporter plugin got the same result,
i am going to update the software and share the result.