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Post by turnmeup on Feb 19, 2018 18:27:55 GMT
I may be exporting the 3d files wrong, my animator rigged our model and they are splitting apart during animation along the UV seams. I'm attaching the screen shot of the issue here. The animator is using Maya and the image is the model already rigged and being posed in order to show the seams splitting. Can anyone give some advice? I would appreciate the help.
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