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Post by Vlad on Nov 8, 2017 12:37:54 GMT
Hello, I have some questions which I cannot figure out after researching for a while.
1. How to work with "Mouse" transform center in U3D 10? I do select Local + Mouse and when I scale or rotate it from different point with D button pressed, it still works from a center.
2. How to scale with Tab in nonuniform way?
3. How to rotate an island, in mouse mode, by clicking outside of the island bounding box?
4. Why sometimes Packing properties are grayed out, so I cannot set Orientation Optimisation etc?
And also one issue which I don't know is it a bug or it must work that way. When I Enable Rotation by angle increment and rotate some islands it doesn't work smooth and if you want to come back to initial position you need to press Ctrl+Z after rotation, because in rotation mode it jumps over the initial position.
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Post by Remi Arquier on Nov 8, 2017 17:25:34 GMT
Hello! 1. 'D' is a rapid access to transform islands in all primitive modes. Use 'SPACE' to enable advanced tranformations on the current selection. 2. Press 'TAB+SHIFT'. (Press 'TAB+CTRL' to use box center as transformation center to rescale) 3. Select elements then press 'SPACE' 4. It may be because you have islands or groups or tiles selected. All those elements cannot have these properties so that buttons are disabled depending of the selection state. 5. You found a bug Many thanks Vladimir!
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Post by Remi Arquier on Nov 15, 2017 22:41:03 GMT
problem 5 is fixed into 2017.0.23
thanks!
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