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Post by occultmonk on Oct 29, 2017 7:39:38 GMT
Could you maybe build a modifier for 3dsmax to intergrade unwrap support? The advantage would be that modifiers on objects remain, even after unwrap. I do not mean a simple exporter, but something to unwrap and pack while retaining the modifiers.
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Post by Remi Arquier on Nov 17, 2017 10:18:42 GMT
Hi,
Yes, plugins are really nice when nicely done. But they requires much more work than bridges unfortunately. Its why we stay on "standalone mode only" for now.
thanks!
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