mossy
New Member
Posts: 31
|
Post by mossy on Oct 13, 2017 22:52:21 GMT
I have been doing a lot of unfolds on a symetrical mesh but it will have lots of udims (maybe 80 udims)
Is there some way we could speed up changing the position of the U mirror line? I mean it works if i change manually the U centre position but could it work semi automatically somehow. could it be clever enough to know i either want to mirror in the center or on the border of two udims, and automatically use the tile the selection is on to set itself.
so maybe have the options, centre or border using active tile? with the border always being the right hand border in U?
|
|
mossy
New Member
Posts: 31
|
Post by mossy on Oct 13, 2017 22:57:36 GMT
I am thinking this way because in a painting package like mari we can save ourselves half the work by just painting one side of the mesh and then copy and mirror that to the other half.
also on that note, could we add the function to flip uv on a centre line of the uv tile and not just flip on locally to the uv shell?
|
|