|
Post by JabbaTheNut on Oct 4, 2017 22:25:19 GMT
I am very new to Unfold3D. Forgive my newbie question.
The checkers on the UV checkers texture are very large on my object. If I scale my UVs up, the checkers become smaller and easier for me to use (easier to evaluate stretching, etc.). Is there a way to set the tiling of the UV checkers to a higher value so the checkers are smaller on my object without upscaling my UVs?
|
|
|
Post by JabbaTheNut on Oct 5, 2017 15:35:05 GMT
I found my answer. In the bottom section of the UI, there is a tab entitled "Texture Mults". You can set the value there for the number of times you want you texture to tile in a single UV space. By default, the value is 1. I set mine to 50 and the tiling was perfecto.
|
|
|
Post by joshpurple on Oct 5, 2017 16:45:13 GMT
|
|
|
Post by Remi Arquier on Oct 10, 2017 13:23:44 GMT
since 2017.0.7 PageUp and PageDown keys are changing the texture tiling factor.
cheers
|
|