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Post by dburke on Oct 2, 2017 20:49:09 GMT
Hi!
This may already be a feature, but I don't see it. I'd love a way to be able to scale the texture/number grid, e.g., hit the = key (or some hotkey) to increase the tiling from 1x1 to 2x2, 3x3, etc. The - key would reduce the tiling all the way back to 1x1. This functionality is something I use a lot in other UV tools. It'd very handy for small objects where the texture grid is too big to see tiling or how nicely the UVs are optimized.
The 'e' key to switch between 3D and UV view is fantastic! Thank you so much.
Merci,
Dan
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Post by Remi Arquier on Oct 2, 2017 21:41:03 GMT
That would nice but - and + are already assigned to "grow" and "ungrow" selection. We must find other hotkeys.
For now you can change the texture multiplier in the panel on the extreme low right corner.
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Post by dburke on Oct 3, 2017 2:04:27 GMT
That would nice but - and + are already assigned to "grow" and "ungrow" selection. We must find other hotkeys. For now you can change the texture multiplier in the panel on the extreme low right corner. Ah, excellent. Keys would be nice but yes I'll definitely look for the multiplier controls in the extreme lower right corner. Thank ye! Dan
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Post by dburke on Oct 4, 2017 5:55:50 GMT
You could use CTRL = and CTRL - for the reference texture multiplier, as this is well-used Photoshop command and many people would try this intuitively (just like I guessed 'F' for focus). Being able to change the reference texture quickly is a big benefit when you're working on big or small pieces back to back. Thanks!
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Post by Remi Arquier on Oct 10, 2017 10:50:29 GMT
Uploaded your request in 2017.0.7.
PageUp and PageDown are used because = and - are a mess with latin keyboards. sorry.
Thank you for that small, but still important feedback.
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