This was a very very simple UV unwrap as you can tell but this is the first of many models I've unwrapped with U3D beta since that render. I then took it into Substance Painter and textured it. It may look easy for you guys but for me at the time it was confusing to use UV unwrapping because I've always just did it the easiest ways i could find and not very good methods. UVmaster is good but lacks details and c4d uv editor is good but to complex for me so this was a great test for me to start with. Sorry I don't have any of the screenshots but as you can see the meshes are simple so there wasn't much to them. I'll post some more including some abstracts tests. U3D is amazing.