|
Post by pietrob on Aug 27, 2017 17:25:31 GMT
hello guys, Thank you to let me join the beta program I'm late to the party, just back from holidays and I had this afternoon to play with unfold 3d, and this is what I came up with
- Stretch visibility: the selection makes the object completely blue, avoiding to check stretching while optimizing it, unless I deselect it - Object selection by geometry continuity: looks like I can't select a whole single object in 1 click after it is Uved in multiple parts, it would be nice to have this option (I know we have Group selection dialog, but it would be nice to have a button in the right side shelf along with the slect. prim. group - Prevent Overlaps with Brushes: Prevent Overlaps works really well with Unfold and Optimize operations, but is seems the Brushes are not affected by it.
I just need to say the software is great already as it is. I pointed these out only to be picky and to contribute. sorry if some of these features are already there and I missed them, and thank you for your effort!
|
|
|
Post by Remi Arquier on Aug 28, 2017 8:31:58 GMT
Hi Pietro,
It's never late to give some feedback. The beta will end in 2 - 3 weeks but the feature requests will be of course used after the first commercial release. We will not stop to make the software evolve and we will do continuous releases (no more big release version, but a lot or regular smallers ones)
1. Well seen. It's not easy to find the right color scheme but you may use vertex selection instead of polygon until we find a solution for that. 2. Did you tried opening the Selection Dialog (the MGS icon) and by double clicking on the object's name ? Also, if you created a group and if you are in island/shell selection mode (F4), if double click on a island, all islands of the group will be selected as well. You can then transform the whole using tab key (gizmo) or SPACE + mouse drag.
3. Yes, I could add that options, the thing with that prevent option is when there is overlaps, the optimisation stops and it is a bit confusing. We have to find a way to "explain" that to users.
Thank you for your feedback Pietro !
|
|
|
Post by joshpurple on Aug 28, 2017 16:05:58 GMT
Hi Pietro, welcome ! Thank You! Thank You always Remi ! Unfold3D is looking great, & I appreciate seeing all the action / great work on it !
|
|
|
Post by Remi Arquier on Aug 28, 2017 16:21:02 GMT
Josh, thank you for your support and comments, I appreciate a lot. Btw, If you have other screenshots / UVs / renders to share like you did before, have a look at our Showcase board: unfold3d.boards.net/board/16/showcase
|
|
|
Post by joshpurple on Aug 28, 2017 16:31:28 GMT
Josh, thank you for your support and comments, I appreciate a lot. Btw, If you have other screenshots / UVs / renders to share like you did before, have a look at our Showcase board: unfold3d.boards.net/board/16/showcasePerfect! I'll be glad to put the dragon head in the showcase ! Thanks again Remi!
|
|