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Post by alatshaw on Aug 7, 2019 18:59:22 GMT
i have a 3d scan with a very specific texture map. im trying to replace the arms on the scanned model and reproject the uvs from the scanned model onto the model with the replaced arms. maya cant handle it and keeps crashing and im wondering if i can do something similar in rizomUV. im incredibly new to rizom and havnt learned much except auto unwrap and pack for quick uving. thanks in advance.
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