|
Post by rakdrak on Jan 4, 2019 19:39:01 GMT
We need to process lot of meshes. So automated process to create some reasonable UV is for us key feature. But sometimes automated process over script is simply not working properly and produce errors in UV After loading, data look like this: When I click on "Pack After Select Edges", Command log show this: ZomSelect({PrimType="Edge", Select=true, ResetBefore=true, WorkingSetPrimType="Island", ProtectMapName="Protect", FilterIslandVisible=true, Auto={QuasiDevelopable={Developability=0.75, IslandPolyNBMin=1, FitCones=false, Straighten=true}, PipesCutter=true, StretchLimiter=true, Quality=0.25, StoreCoordsUVW=true, FlatteningMode=0, FlatteningUnfoldParams={Iterations=2, BorderIntersections=true, TriangleFlips=true}}}) ZomCut({PrimType="Edge"}) ZomLoad({Data={CoordsUVWInternalPath="Mesh.Tmp.AutoSelect.UVW"}}) ZomIslandGroups({Mode="DistributeInTilesByBBox", MergingPolicy=8322}) ZomIslandGroups({Mode="DistributeInTilesEvenly", MergingPolicy=8322, UseTileLocks=true, UseIslandLocks=true}) ZomPack({ProcessTileSelection=false, RecursionDepth=1000, RootGroup="RootGroup", Scaling={Mode=0}, Rotate={}, Translate=true, LayoutScalingMode=2}) And results are like this: But if I will run above mentioned commands over script, result is like this: I try to figure it out over different process, but always with same results. Over program UI everything is fine so far, but over script part of UV islands are overlapping and are located over Layout.
|
|
|
Post by Remi Arquier on Jan 9, 2019 14:14:59 GMT
Hi Thank you for this, our new place for reporting bugs is there: support.rizom-lab.com/support/homecould please send us your model + script at this place please ? Thank you so much
|
|