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Post by benmack180 on Feb 23, 2019 10:02:02 GMT
After updated to 2018.0.171, packing from Lua script is not working anymore. All islands are staying in the same position as after cutted (nothing moving at all even when I repeatedly run pack script below).
Here's the pack script:
ZomIslandGroups({Mode="DistributeInTilesByBBox", MergingPolicy=8322})
ZomIslandGroups({Mode="DistributeInTilesEvenly", MergingPolicy=8322, UseTileLocks=true, UseIslandLocks=true})
ZomPack({ProcessTileSelection=false, RecursionDepth=1, RootGroup="RootGroup", Scaling={Mode=2}, Rotate={}, Translate=true, LayoutScalingMode=2})
Full script:
ZomSelect({PrimType="Edge", Select=true, ResetBefore=true, WorkingSetPrimType="Island", ProtectMapName="Protect", FilterIslandVisible=true, Auto={Skeleton={Open=true}, HandleCutter=true, StoreCoordsUVW=true, FlatteningMode=0, FlatteningUnfoldParams={Iterations=1, BorderIntersections=true, TriangleFlips=true}}})
ZomCut({PrimType="Edge"})
ZomLoad({Data={CoordsUVWInternalPath="Mesh.Tmp.AutoSelect.UVW"}})
ZomIslandGroups({Mode="DistributeInTilesByBBox", MergingPolicy=8322})
ZomIslandGroups({Mode="DistributeInTilesEvenly", MergingPolicy=8322, UseTileLocks=true, UseIslandLocks=true})
ZomPack({ProcessTileSelection=false, RecursionDepth=1, RootGroup="RootGroup", Scaling={Mode=2}, Rotate={}, Translate=true, LayoutScalingMode=2})
I've tried to reinstall Rizom, but still encoutering this problem, click pack manually on the UI still working good.
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Post by benmack180 on Apr 8, 2019 11:24:42 GMT
Any update on this? I've tried to reinstalling a few times but still encountering it.
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Post by Remi Arquier on Apr 25, 2019 15:31:22 GMT
Problem currently investigated
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Post by rakdrak on Jun 11, 2019 7:49:43 GMT
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